My first ever game made  for Godot Jam 2018. 

Unfortunately I had big plans with audio and particles, but I only  scratched the surface of mechanics and actual gameplay. 

But I'm happy. After theme announce in Friday I was worried, that I will end up with nothing at all. And there it is - character is moving, doing something, there is some messages, collisions, assets, a buggy and unclear freezing system ;) . I did something I was scary of because of unknown scale - video game. I'm not sure if I could do this in few days with Unity. So thank you Godot, thank you very much :)


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